Obviously, I went in the game semi blind, I was prepared to do two playthroughs, so I focused on beating the game I swear I didn’t actively hunt for trophies. PENELO: I thiiiink I went with Monk and Knight, but she is level 30, so I could of used her as a white canvas. While I didn’t play her much till late game, she became essential. I was planning on making her a support but then added some power with black magic (Scathe! Scourge!). Why? Needed a black mage and I thought it would pair well with a a white mage. Are there better swords and Katanas? Yes! Do you need em? Nope, but go for em! Also, Curaja is around and Curaja, even on bad magick chars is great. Aka, Bash was able to wield the Muramasa and the Excalibur. Knight is heavy weapons, armors, accesories and what not and bushi is fast weapons and light armor. On a do-over I would pick Archer and prolly some kind of mage. I do admit that Time Battlemage helped me for the wrong reasons (used a few of the green Magicks, but Red Battlemage can do the same stuff). Did I even get it? NOOOPE! She was my main melee damage dealer till level 70, then I swapped to Basch and never played her again. Why? AND WHY NOT ARCHER FFS?! Well, maybe I was going for the Zodiac Spear and Uhlan lets you use spears. Red Battlemage? Another bad pick if you ask me… Balthies has crappy MP but he remained as my main healer (Ally: HP lower than 70% Cura), so If i could do over I would pick Archer and White Mage or something else entirely. I went with Machinist for the use of guns, but I ended using Bombs which are unlocked with Machinist. Actually Archer could of been a better pick because of some important technicks. Machinist is a bad pick imo (which shows that you can go whatever you feel like). Shikari on the other hand gives you access to Telekinesis which is the ability to use your melee weapon as range, so my gambit for normal attacks wasĪlso Remedy 1, 2 and 3 Licenses, those are important for the Nihopalaoa strat. It also allows you the use of Heavy Armor, Helms and Axes. Foebreaker allows you to use technicks that are vital for some bosses, ie: Expose, Addle, Wither, Shades of Black, and some other that I might be forgetting. Why? Well its a good complement to each other. I will say that there are FAR better solutions to most of what I’m going to post BUT this work for me and do note that when I recommend a strategy it’s just that… a recommendation. Except for some minuscule stuff (which doesn’t affect trophies) everything is on the same place as the International Job Zodiac System (IJZS). Soooooo, just as a background I did play FFXII on release and I did play the fan-translated ISO for IZJS, which FFZII: TZA is based off. Hey, as a disclaimer, feel free to do whatever the heck you want with this guide, aka copy it, edit it (which it needs heavily), improve upon it, etc.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |